Script ApparitionComponents

Components

apparition
apparitionSpawnAvoidSwarmedTarget
apparitionSpawnCollisionCheck
apparitionSpawnGlobalCooldown
apparitionSpawnLightCheck
apparitionSpawnNearTarget
apparitionSpawnOnReveal
apparitionSpawnProximityCheck
itemSpawnApparitions


Components

apparition
  • appeared bool (default false)
  • deletionRadius constant float (default 3)
apparitionSpawnAvoidSwarmedTarget
  • radius constant float (default 0)
apparitionSpawnCollisionCheck
  • mask constant int (default collision.Group.SOLID)
apparitionSpawnGlobalCooldown
  • cooldownName constant string (default "")
  • turnCount constant int (default 1)
apparitionSpawnLightCheck
apparitionSpawnNearTarget
  • distance constant int (default 1)
  • flipDistances bool (default false)
apparitionSpawnOnReveal
apparitionSpawnProximityCheck
  • radius constant float (default 0)
  • active bool (default true)
itemSpawnApparitions
  • component constant string (default "")
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