Script ApparitionComponents
Components
Components
- apparition
-
- appeared bool (default false)
- deletionRadius constant float (default 3)
- apparitionSpawnAvoidSwarmedTarget
-
- radius constant float (default 0)
- apparitionSpawnCollisionCheck
-
- mask constant int (default collision.Group.SOLID)
- apparitionSpawnGlobalCooldown
-
- cooldownName constant string (default "")
- turnCount constant int (default 1)
- apparitionSpawnLightCheck
- apparitionSpawnNearTarget
-
- distance constant int (default 1)
- flipDistances bool (default false)
- apparitionSpawnOnReveal
- apparitionSpawnProximityCheck
-
- radius constant float (default 0)
- active bool (default true)
- itemSpawnApparitions
-
- component constant string (default "")