Script DigItemComponents

Components

itemAutoDigSurroundingTiles
itemCastOnWallEntityDig
itemConditionalDigStrengthIncrease
itemConditionalDigStrengthOnActivation
itemDigMultiHit
itemDigRadius
itemDigStrengthIncrease
itemDigStrengthIncreaseCapped
itemDigStrengthIncreaseHolderGrooveChain
itemDigUpgradeOnHighResistance
shovel


Components

itemAutoDigSurroundingTiles
  • radius constant int (default 1)
itemCastOnWallEntityDig
  • component constant string (default "")
  • spell constant string (default "")
  • direction constant int (default 0)
itemConditionalDigStrengthIncrease
  • increase constant int (default 0)
  • active bool (default false)
itemConditionalDigStrengthOnActivation
  • pending bool (default false)
itemDigMultiHit
itemDigRadius
  • radius constant float (default 1.5)
  • minimumResistance constant int (default dig.Strength.EARTH)
itemDigStrengthIncrease
  • increase constant int (default 0)
itemDigStrengthIncreaseCapped
  • maximumStrength constant int (default 0)
  • increase constant int (default 0)
itemDigStrengthIncreaseHolderGrooveChain
  • multiplier constant int (default 1)
itemDigUpgradeOnHighResistance
  • strength constant int (default dig.Strength.SHOP)
  • radius constant float (default 0)
  • damage constant int (default 0)
  • type constant int (default damage.Type.BLOOD)
  • consume constant bool (default false)
shovel
  • strength constant int (default 0)
generated by LDoc 1.4.6