Script LightComponents
Components
lightSource | |
lightSourceRadial | |
lightSourceRadialHoldable | |
shadowSource | |
wallLight |
Components
- lightSource
- lightSourceRadial
-
- innerRadius int Anything within the inner radius is fully lit (default 0)
- outerRadius int Anything beyond the outer radius receives no light at all (default 0)
- active bool (default false)
- brightness constant int (default vision.BRIGHTNESS_LIGHT_SOURCE)
- lightSourceRadialHoldable
-
- innerRadiusHeld constant int (default 0)
- outerRadiusHeld constant int (default 0)
- innerRadiusDropped constant int (default 0)
- outerRadiusDropped constant int (default 0)
- shadowSource
-
- radius constant int (default 0)
- wallLight