Script AutoCastComponents
Components
autoCast | |
autoCastActivationCone | |
autoCastActivationLinear | |
autoCastCheckLineOfSight | |
autoCastCheckRevealed | |
autoCastCheckTargetUnfrozen | |
autoCastControlledCooldown | Applies the autoCast's cooldown values to certain player actions |
autoCastCooldown | |
autoCastDirectionalInput | |
autoCastPreventManualCast |
Components
- autoCast
-
- input constant int (default 0)
- requireAI constant bool (default true)
- autoCastActivationCone
-
- directions
constant table
default:{}
- minDistance constant int (default 0)
- maxDistance constant int (default 100)
- directions
- autoCastActivationLinear
-
- directions
constant table
default:{}
- minDistance constant int (default 0)
- maxDistance constant int (default 100)
- directions
- autoCastCheckLineOfSight
-
- mask constant int (default collision.Group.SOLID)
- autoCastCheckRevealed
- autoCastCheckTargetUnfrozen
-
- cooldown constant int (default 0)
- autoCastControlledCooldown
-
Applies the autoCast's cooldown values to certain player actions default:
{}
- actions constant table
- autoCastCooldown
-
- cooldown constant int (default 1)
- remainingTurns int (default 0)
- autoCastDirectionalInput
-
default:
{}
- inputs constant table
- autoCastPreventManualCast