Script AutoCastComponents

Components

autoCast
autoCastActivationCone
autoCastActivationLinear
autoCastCheckLineOfSight
autoCastCheckRevealed
autoCastCheckTargetUnfrozen
autoCastControlledCooldown Applies the autoCast's cooldown values to certain player actions
autoCastCooldown
autoCastDirectionalInput
autoCastPreventManualCast


Components

autoCast
  • input constant int (default 0)
  • requireAI constant bool (default true)
autoCastActivationCone
  • directions

    constant table
    default:

    {}
    
  • minDistance constant int (default 0)
  • maxDistance constant int (default 100)
autoCastActivationLinear
  • directions

    constant table
    default:

    {}
    
  • minDistance constant int (default 0)
  • maxDistance constant int (default 100)
autoCastCheckLineOfSight
  • mask constant int (default collision.Group.SOLID)
autoCastCheckRevealed
autoCastCheckTargetUnfrozen
  • cooldown constant int (default 0)
autoCastControlledCooldown

Applies the autoCast's cooldown values to certain player actions default:

{}
  • actions constant table
autoCastCooldown
  • cooldown constant int (default 1)
  • remainingTurns int (default 0)
autoCastDirectionalInput

default:

{}
  • inputs constant table
autoCastPreventManualCast
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