Module necro.server.ServerRooms

Functions

assignHostIfNeeded (roomID)
createRoom ()
deleteRoom (roomID)
getAttribute (roomID, key)
getDefaultRoomID ()
getGameState (roomID)
getHost (roomID)
getResources (roomID)
isPlayerRetentionEnabled (roomID)
isValidRoom (roomID)
playersInRoom (roomID)
playersInRoomExcept (roomID, exceptPlayerID)
playersInRoomIncludeDisconnected (roomID)
sendPlayerToDefaultRoom (playerID)
setAttribute (roomID, key, value)
setDefaultRoomID (roomID)
setGameState (roomID, gameState)
setHost (roomID, playerID)
setPlayerRetentionEnabled (roomID, retainPlayers)
setPlayerRoom (playerID, roomID)


Functions

assignHostIfNeeded (roomID)

Parameters:

  • roomID
createRoom ()
deleteRoom (roomID)

Parameters:

  • roomID
getAttribute (roomID, key)

Parameters:

  • roomID
  • key
getDefaultRoomID ()
getGameState (roomID)

Parameters:

  • roomID
getHost (roomID)

Parameters:

  • roomID
getResources (roomID)

Parameters:

  • roomID
isPlayerRetentionEnabled (roomID)

Parameters:

  • roomID
isValidRoom (roomID)

Parameters:

  • roomID
playersInRoom (roomID)

Parameters:

  • roomID
playersInRoomExcept (roomID, exceptPlayerID)

Parameters:

  • roomID
  • exceptPlayerID
playersInRoomIncludeDisconnected (roomID)

Parameters:

  • roomID
sendPlayerToDefaultRoom (playerID)

Parameters:

  • playerID
setAttribute (roomID, key, value)

Parameters:

  • roomID
  • key
  • value
setDefaultRoomID (roomID)

Parameters:

  • roomID
setGameState (roomID, gameState)

Parameters:

  • roomID
  • gameState
setHost (roomID, playerID)

Parameters:

  • roomID
  • playerID
setPlayerRetentionEnabled (roomID, retainPlayers)

Parameters:

  • roomID
  • retainPlayers
setPlayerRoom (playerID, roomID)

Parameters:

  • playerID
  • roomID
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