Script TargetingComponents

Components

target
targetAttacker
targetCaster
targetNearestHostileEntity
targetNearestPlayer
targetable


Components

target
  • entity entityID (default 0)
  • bias entityID (default 0)
  • ignoreSegments constant bool (default false)
targetAttacker
targetCaster
targetNearestHostileEntity
targetNearestPlayer
targetable
  • active bool (default false)
generated by LDoc 1.4.6