Module necro.render.filter.MaterialColorFilter
Classes
Args | |
AuxLayer | |
Palette |
Functions
getPath (args) | |
getPathMultiFrame (args) |
Classes
- Args
-
: MaterialColorFilter.Palette
- image string Image to use as a template
- AuxLayer
-
- channel integer Color to multiply for computing this auxiliary layer's weight
- Palette
-
- materialColor integer|integer[] Primary color/gradient to replace gray pixels in the main layer with
- handleColor integer Secondary material color to replace brown pixels in the main layer with
- gripColor integer Tertiary color to replace blue pixels in the main layer with
- tipColor integer Auxiliary color to replace cyan pixels in the main layer with
- guardColor integer Auxiliary color to replace magenta pixels in the main layer with
- detailColor integer Detailing color to replace green pixels in the main layer with
- shineColor integer Overlay color for reflections. Applies to a specific color channel from the shine layer
- shineChannel integer Per-channel color weights for the shine layer, resulting in different shine patterns
- glowColor integer Color to apply to all visible glow pixels
- glowThreshold number Minimum brightness value required for glow pixels to show up
- auxLayers MaterialColorFilter.AuxLayer[] Additional layers for various details
- silhouette integer|nil Color to apply to all pixels of the main layer