Module necro.game.character.Descent

Functions

ascend (entity) Places a descended entity back on the level
completeLevel ()
drop (entity) Deprecated, use descent.perform(entity, descent.Type.TRAPDOOR) instead
exitIfRequirementIsMet ()
getLevelTransitionDelay ()
isExitRequirementLogicallyMet ()
isExitRequirementVisuallyMet ()
levelFade ()
perform (entity, descentType)

Tables

Type


Functions

ascend (entity)
Places a descended entity back on the level

Parameters:

  • entity
completeLevel ()
drop (entity)
Deprecated, use descent.perform(entity, descent.Type.TRAPDOOR) instead

Parameters:

  • entity
exitIfRequirementIsMet ()
getLevelTransitionDelay ()
isExitRequirementLogicallyMet ()
isExitRequirementVisuallyMet ()
levelFade ()
perform (entity, descentType)

Parameters:

  • entity
  • descentType

Tables

Type

Fields:

  • NONE 0
  • STAIRS 1
  • TRAPDOOR 2
  • RHYTHM 3
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