Script CollisionComponents

Components

collision
collisionCheckOnAttack
collisionCheckOnMove
collisionCheckOnTeleport
collisionCheckPlayerSetting
disappearOnCollision
itemCollision
itemCollisionCheckOnMove


Components

collision
  • mask int (default collision.Type.ENEMY)
collisionCheckOnAttack
  • mask int (default collision.Group.WEAPON_CLEARANCE)
collisionCheckOnMove
  • mask int (default collision.Group.SOLID)
collisionCheckOnTeleport
  • mask int (default 0)
collisionCheckPlayerSetting
  • remove constant int (default collision.Type.PLAYER)
disappearOnCollision
  • mask constant int (default collision.Group.SOLID)
  • delay constant float (default 0.15)
itemCollision
  • add constant int (default 0)
  • remove constant int (default 0)
itemCollisionCheckOnMove
  • add constant int (default 0)
  • remove constant int (default 0)
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