Module necro.game.object.Object

Functions

convert (entity, targetType, preserve)
convertImmediately (entity, targetType, preserve)
delete (entity)
deleteAll ()
firstWithComponents (componentNames)
isTangible (entity)
kill (entity, killer, killerName, damageType, silent)
moveToNearbyVacantTile (entity, mask, moveType, offsets)
processPendingConversions ()
resetFieldOnConvert (component, field)
spawn (objectType, x, y, attributes)
spawnAttachment (attachmentType, parent)


Functions

convert (entity, targetType, preserve)

Parameters:

  • entity
  • targetType
  • preserve
convertImmediately (entity, targetType, preserve)

Parameters:

  • entity
  • targetType
  • preserve
delete (entity)

Parameters:

  • entity
deleteAll ()
firstWithComponents (componentNames)

Parameters:

  • componentNames
isTangible (entity)

Parameters:

  • entity
kill (entity, killer, killerName, damageType, silent)

Parameters:

  • entity
  • killer
  • killerName
  • damageType
  • silent
moveToNearbyVacantTile (entity, mask, moveType, offsets)

Parameters:

  • entity
  • mask
  • moveType
  • offsets
processPendingConversions ()
resetFieldOnConvert (component, field)

Parameters:

  • component
  • field
spawn (objectType, x, y, attributes)

Parameters:

  • objectType
  • x
  • y
  • attributes
spawnAttachment (attachmentType, parent)

Parameters:

  • attachmentType
  • parent
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