Script ConsumableComponents
Components
activeItemConsumable | Consumes the item upon activation from an action slot |
consumableConvert | |
consumableCreateDroppedItem | Drops an item on the ground when consumed |
consumableFlyaway | Creates a flyaway text when the item is consumed |
consumableResetDamageCountdown | |
itemConsumeOnIncomingDamage | Consumes the item when damage is taken |
itemConsumeOnMissedBeat | Consumes the item on groove chain loss due to a missed beat |
itemConsumeOnPickup | Consumes the item immediately upon being picked up |
Components
- activeItemConsumable
- Consumes the item upon activation from an action slot
- consumableConvert
-
- targetType constant string (default "")
- consumableCreateDroppedItem
-
Drops an item on the ground when consumed
- itemType constant string (default "")
- consumableFlyaway
-
Creates a flyaway text when the item is consumed
- text constant localizedString (default 0)
- textLast constant localizedString (default 0)
- offsetY constant int (default 0)
- consumableResetDamageCountdown
- itemConsumeOnIncomingDamage
-
Consumes the item when damage is taken
- requiredFlags constant int (default 0)
- bypassFlags constant int (default damage.Flag.SELF_DAMAGE)
- itemConsumeOnMissedBeat
- Consumes the item on groove chain loss due to a missed beat
- itemConsumeOnPickup
- Consumes the item immediately upon being picked up