Script SpawnComponents

Components

spawnCap
spawnCapBeatDelay
spawnOnCharge
spawnOnDeath
spawnOnDirection
spawnOnHit
spawnPrep
spawnable
spawnableForwardDamageCredit
spawnableSubstitutions


Components

spawnCap
  • counter int (default 0)
spawnCapBeatDelay
  • delay constant int (default 0)
spawnOnCharge

default:

{}
  • type constant string (default "")
  • sound constant string (default "")
  • attributes constant table
spawnOnDeath
  • type string (default "")
spawnOnDirection
  • types

    constant table
    default:

    {}
    
  • delay constant int (default 1)
  • collisionMask constant int (default collision.Group.SOLID)
  • sound constant string (default "")
  • goldAmounts

    constant table
    default:

    {}
    
  • spawnCount int (default 0)
  • spawnType string (default "")
spawnOnHit
  • type constant string (default "")
  • bypassFlags constant int (default 0)
spawnPrep
  • active bool (default false)
  • sound constant string (default "")
spawnable
  • caster entityID (default 0)
spawnableForwardDamageCredit
  • active bool (default true)
spawnableSubstitutions

default:

{}
  • upgradeTypes constant table
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