Module necro.game.tile.TileDamage

Tables

IdleResult


Tables

IdleResult

Fields:

  • PENDING 0 - Produce a warning sound without dealing damage and increase the idle counter. This is the default result.
  • SUPPRESSED 1 - Do nothing. This result is applied by protective items.
  • DAMAGE 2 - Idle counter has exceeded threshold; damage is inflicted.
generated by LDoc 1.4.6