Module necro.audio.Beatmap
Functions
get (playerID) | |
getForEntity (entity) | |
getPrimary () | Returns the beatmap for the primary player. |
init (playerID) | |
reset () | |
skipOverdueBeats () | |
skipOverdueBeatsImmediately () |
Functions
- get (playerID)
-
Parameters:
- playerID
- getForEntity (entity)
-
Parameters:
- entity
- getPrimary ()
- Returns the beatmap for the primary player. This is useful for global visuals (shared HUD, entity animations, etc.).
- init (playerID)
-
Parameters:
- playerID
- reset ()
- skipOverdueBeats ()
- skipOverdueBeatsImmediately ()