Module necro.audio.Beatmap

Functions

get (playerID)
getForEntity (entity)
getPrimary () Returns the beatmap for the primary player.
init (playerID)
reset ()
skipOverdueBeats ()
skipOverdueBeatsImmediately ()


Functions

get (playerID)

Parameters:

  • playerID
getForEntity (entity)

Parameters:

  • entity
getPrimary ()
Returns the beatmap for the primary player. This is useful for global visuals (shared HUD, entity animations, etc.).
init (playerID)

Parameters:

  • playerID
reset ()
skipOverdueBeats ()
skipOverdueBeatsImmediately ()
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