Script FacingComponents
Components
Components
- facingAutoRotate
-
- rotation constant int (default 0)
- facingDirection
-
- direction int (default 0)
- facingFollowTargetOnIdle
- facingFrameY
-
default:
{}
- directions constant table
- facingMirrorX
-
default:
{1, 1, nil, -1, -1, -1, nil, 1}
- directions constant table
- facingMirrorY
-
default:
{nil, 1, 1, 1, nil, -1, -1, -1}
- directions constant table
- inhibitOnFacingChange
- randomInitialFacingDirection
-
default:
{}
- directions constant table
- setFacingFromPattern
- setFacingOnDirection
-
- cancelConfusion constant bool (default false)
- setFacingOnFlee
- setFacingOnMove
- turnOnMoveFail
-
- rotation constant int (default 0)