Script FacingComponents

Components

facingAutoRotate
facingDirection
facingFollowTargetOnIdle
facingFrameY
facingMirrorX
facingMirrorY
inhibitOnFacingChange
randomInitialFacingDirection
setFacingFromPattern
setFacingOnDirection
setFacingOnFlee
setFacingOnMove
turnOnMoveFail


Components

facingAutoRotate
  • rotation constant int (default 0)
facingDirection
  • direction int (default 0)
facingFollowTargetOnIdle
facingFrameY

default:

{}
  • directions constant table
facingMirrorX

default:

{1, 1, nil, -1, -1, -1, nil, 1}
  • directions constant table
facingMirrorY

default:

{nil, 1, 1, 1, nil, -1, -1, -1}
  • directions constant table
inhibitOnFacingChange
randomInitialFacingDirection

default:

{}
  • directions constant table
setFacingFromPattern
setFacingOnDirection
  • cancelConfusion constant bool (default false)
setFacingOnFlee
setFacingOnMove
turnOnMoveFail
  • rotation constant int (default 0)
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