Script StasisComponents

Components

stasis
stasisAI
stasisAttackableFlags
stasisHideHealthBar
stasisMinimapPixel
stasisMirrorX
stasisOnApproach
stasisOnMove
stasisShield
stasisSoundWalk
stasisUntilProvoked
unstasisOnCollision


Components

stasis
  • active bool (default true)
stasisAI
  • id int (default 0)
stasisAttackableFlags
  • add constant int (default 0)
  • remove constant int (default 0)
stasisHideHealthBar
stasisMinimapPixel
  • color constant int (default 0)
stasisMirrorX
stasisOnApproach
  • minimumDistance constant int (default 0)
stasisOnMove
stasisShield
  • bypassFlags constant int (default bit.bnot(damage.Flag.TRAP))
  • bypassDamage constant int (default -1)
  • damageReduction constant int (default 0)
  • maximumDamageTaken constant int (default 0)
stasisSoundWalk
  • on constant string (default "")
  • off constant string (default "")
stasisUntilProvoked
unstasisOnCollision
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