Module necro.game.data.Soundtrack

Functions

getCharacterArtist (character)
getDefaultArtist ()
getTrack (params)
getVocalist ()
isArtistAvailable (artist)
isVocalistAvailable (vocal)
playMenuMusic (transition)
setCharacterArtist (character, artist)
setDefaultArtist (artist)
setVocalist (vocal)

Tables

Artist
LayerType
TrackType
Variant
Vocals


Functions

getCharacterArtist (character)

Parameters:

  • character
getDefaultArtist ()
getTrack (params)

Parameters:

  • params
getVocalist ()
isArtistAvailable (artist)

Parameters:

  • artist
isVocalistAvailable (vocal)

Parameters:

  • vocal
playMenuMusic (transition)

Parameters:

  • transition
setCharacterArtist (character, artist)

Parameters:

  • character
  • artist
setDefaultArtist (artist)

Parameters:

  • artist
setVocalist (vocal)

Parameters:

  • vocal

Tables

Artist

Fields:

  • DANNY_B 1
  • A_RIVAL 2
  • FAMILYJULES7X 3
  • VIRT 4
  • GIRLFRIEND_RECORDS 5
  • OC_REMIX 6
  • DANGANRONPA 7
  • CHIPZEL 8
  • RANDOM 9
LayerType

Fields:

  • NONE 0
  • MAIN 1
  • SHOPKEEPER 2
  • HOT 4
  • COLD 8
  • TENTACLE_DRUMS 16
  • TENTACLE_HORNS 32
  • TENTACLE_STRINGS 64
  • TENTACLE_KEYTAR 128
  • FORTISSIMOLE 256
  • PHASE_2 512
TrackType

Fields:

  • ZONE "zone"
  • BOSS "boss"
  • LOBBY "lobby"
  • TRAINING "training"
  • TUTORIAL "tutorial"
  • CREDITS "credits"
  • MAIN_MENU "main_menu"
Variant

Fields:

  • DEFAULT ""
  • HOT "h"
  • COLD "c"
  • ALTERNATIVE "a"
  • ALTERNATIVE_2 "b"
Vocals

Fields:

  • NONE ""
  • SHOPKEEPER "shopkeeper"
  • MONSTROUS_SHOPKEEPER "shopkeeper_m"
  • NICOLAS_DAOUST "shopkeeper_nd"
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