Script MovementItemComponents

Components

itemDashOnDig
itemDashOnKill
itemForceSlidingTween
itemInflictDamageOnMove
itemInflictDamageOnMoveLate
itemMoveAmplifier
itemSlideImmunity


Components

itemDashOnDig
  • moveType constant int (default move.Type.NORMAL)
  • minimumDigStrength constant int (default dig.Strength.EARTH)
  • active bool (default false)
itemDashOnKill
  • moveType constant int (default move.Type.NORMAL)
  • active bool (default false)
itemForceSlidingTween
itemInflictDamageOnMove
  • attackFlags constant int (default attack.Flag.DEFAULT)
  • knockbackFlags constant int (default attack.Flag.DEFAULT)
  • damage constant int (default 1)
  • type constant int (default damage.Type.INDIRECT)
  • knockback constant int (default 0)
  • maxDistance constant int (default 3)
  • inhibitOnDwarfism constant bool (default false)
  • flyaway constant localizedString (default 0)
itemInflictDamageOnMoveLate
  • directions

    constant table
    default:

    {dir.UP, dir.DOWN, dir.LEFT, dir.RIGHT}
    
  • attackFlags constant int (default attack.Flag.CHARACTER)
  • damage constant int (default 1)
  • type constant int (default damage.Type.INDIRECT)
itemMoveAmplifier
  • distance constant int (default 1)
  • collisionMask constant int (default collision.mask(collision.Type.WALL)
itemSlideImmunity
generated by LDoc 1.4.6